Here's an example, the 5 images below are all still images, but when they are programmed to change quickly the character appears to walk, especially when a forward motion is added.
This is a basic sample (below) showing how character costumes can be created and arranged to simulate movement in a 2D game. Press the green flag to start.
The motion is created by this block of logical programming along with the character costumes shown above.
|programming code for the sample animation above|