|3D Modelling Software Screenshot|
The creation of 3D graphics is a complicated process and therefore is, in my opinion, easier to understand when discussed in small pieces, hence the 5 article series. First up it's 3D Modelling which refers to the creation of the 3D model itself.
3D Modelling - The Parts...
3D Modelling - The Techniques...
Standard Primitives and Modifiers:
|The 4 Possible Outcomes of a Boolean Operation|
Solid of Revolution:
|A cross section and the object created by a solid of revolution|
|A 3D object and the cage of lines used to create it|